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1. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Quote: The goal of these changes is to help improve the balance between the cruiser-sized missile systems and make the choice of what missiles to fit more interesting. We have also been hearing from you folks that Rapid Light Missiles are conti...
- by Sven Viko VIkolander - at 2017.04.01 17:01:10
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2. Borat Guereen for CSM XII - in CSM Campaigns [original thread]
You say you have all of this experienceGÇöstarted in 2009, was in NC., did a lot in NS, lived in wormholes, etc. However, do you have any evidence of this experience? Your corp history doesn't show it; and your killboard certainly does not show yo...
- by Sven Viko VIkolander - at 2017.01.19 18:52:20
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3. CSV dump of all PVP kills between Mar 1-Apr 4 - in EVE Information Portal [original thread]
Intel in EVE is already so widespread and easy to obtain in and out of game that I really don't think the small group of players who want to be invisible from killboards have a compelling argument at this point. It is especially unnecessary now th...
- by Sven Viko VIkolander - at 2016.04.08 23:53:56
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4. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
I think it is a huge mistake to offer skill points for any activity in game. I think it is an even bigger mistake to offer them as rewards for PVE content, in a game where the PVE content is probably its least recommendable feature and something a...
- by Sven Viko VIkolander - at 2016.04.08 20:07:47
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5. Sticky:[Citadels] Changing NPC taxes - in Upcoming Feature and Change Feedback Center [original thread]
Overall I support adding more isk sinks / reducing faucets, and am fine with adding some added taxes to NPC stations, but the 5m fee for jumping into a clone is not the way to do it. The change contradicts many of the changes CCP has made over the...
- by Sven Viko VIkolander - at 2016.03.04 00:54:23
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6. Sticky:[March] Sensor and ECCM Module Merger/Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Oh yes. Oh hell yes! I and other solo PVPers have made this very suggestion in the past, and let's just say that this will probably be one of my favorite small changes CCP has made in recent years. One of my biggest complaints about ECCM modules i...
- by Sven Viko VIkolander - at 2016.02.12 02:18:03
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7. Sticky:[March] Cap Batteries - in Upcoming Feature and Change Feedback Center [original thread]
I love the proposed revamp. I can think of a few armor tanking fits I would love to use these on if the numbers were right. But, using a cap booster is going to provide better resistance to neuts in most cases anyway. And, on some ships that cou...
- by Sven Viko VIkolander - at 2016.02.12 01:58:24
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8. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
I am excited about these changes, but I am really worried about adding a base 33% hull resistance to ships by default. I think it is too high. Putting the issue of freighter/ganking aside, there are a lot of extremely strong PVP fits currently whi...
- by Sven Viko VIkolander - at 2016.02.12 01:19:07
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9. Sticky:[March] Speed changes and Orbit paths - in Upcoming Feature and Change Feedback Center [original thread]
This is a great and thoughtful change, and it is actually a buff to the grapple mechanic coming in March...but I have to admit I am a bit sad at how many kills I've gotten from this mechanic using it to gain better tracking etc. Now if only the se...
- by Sven Viko VIkolander - at 2016.02.09 21:07:06
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10. Project Discovery is now active on Singularity - in Test Server Feedback [original thread]
Sgt Ocker wrote: Un Lapin wrote: Sgt Ocker wrote: The payouts are fine just as they are. It works on diminishing returns... ...It will be farmed (excessively) by a few and used for short term gain by many... ...This will devalue SOE LP...
- by Sven Viko VIkolander - at 2016.01.24 19:41:55
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11. Project Discovery is now active on Singularity - in Test Server Feedback [original thread]
I've been on the test server addicted to Project Discovery for the past 2 hours. I love it. I am finding it tough to get an accuracy rating over 50% and am particularly confused when two (or more?) options are selected. Maybe the tutorial could ...
- by Sven Viko VIkolander - at 2016.01.22 20:49:34
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12. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
First and foremost, no svipul nerfs? The base speed on the ship is far too high. Over the past 6 months it has remained the #1 used ship for "pvp" by almost 100% (above the Saber and well above the next T3D by almost 200% most months). Something's...
- by Sven Viko VIkolander - at 2015.12.01 03:00:07
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13. Sticky:Dev Blog: EVE Economy Update - EVE Vegas 2015 Report - in EVE Information Portal [original thread]
Wow this is awesome stuff Does CCP have a view about how big the isk sinks should be? Also, are incursion payouts really in a good place? Doesn't seem like it... It seems like we need a few more. It will be really interesting to see whether Ci...
- by Sven Viko VIkolander - at 2015.11.05 23:22:05
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14. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
CCP Goliath wrote: [quote=Sven Viko VIkolander] Thanks for the detailed feedback 1. We will not be backporting any functionality to the old map, but the point about icons is a good one. I'll raise it with CCP Colgate tomorrow and see if we ca...
- by Sven Viko VIkolander - at 2015.11.05 19:22:11
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15. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
The new scanning map is not an improvement on the old map, but many steps backwards. I've been saying the same things about the new map for over a year but have seen little to no improvements. First and foremost, the new scanning interface is sign...
- by Sven Viko VIkolander - at 2015.11.04 17:06:49
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16. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Great changes to the livability of null sec space so far, though I have mixed feelings about the N->N wormhole nerf. I am also worried that there is going to be an increase in the incoming isk to the economy with these major null sec PVE buff...
- by Sven Viko VIkolander - at 2015.07.08 22:16:01
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17. AT13 EVE TV - in EVE Alliance Tournament Discussion [original thread]
CCP Logibro wrote: So with the conclusion of a (mostly) successful test yesterday, I'm pleased to announce that ISD have graciously offered to stream from in system the first weekend of Alliance Tournament XIII (complete with Fancy UI). There a...
- by Sven Viko VIkolander - at 2015.06.26 17:39:47
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18. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Sakura Nihil wrote: Any dev comment as to the wisdom of releasing an expansion right in the middle of the Alliance Tournament? CCP has often made balance changes in the middle of the AT. Also, there hasn't been an "expansion" in like a year,...
- by Sven Viko VIkolander - at 2015.06.24 17:18:09
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19. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Hey Art team, I want you folks to know that you have been doing amazing work over the past year, far more productive than any other team it seems. You are the MVPs of the past year, and the game is 100x more beautiful than ever thanks to you! I ho...
- by Sven Viko VIkolander - at 2015.06.19 21:46:39
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20. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: Hi Gentle Space Foke, As announced on the o7 show we are making some changes to fleet warp. Fleet Commanders, Wing Commanders & Squad Commanders will no longer be able to warp to anything a fleet member couldnGÇÖt warp...
- by Sven Viko VIkolander - at 2015.06.11 23:24:34
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